Why is raiding hard... certainly not the encounters.. they are manageble, the dificulty is in what I list below:
- We need 10 (or 25) players on line at the same time consistently.
- Getting those same players all the time is not realistic
- You need some bench players, but who wants to be the BENCH guy.
- Bring the player, not the class... well, look at tier tokens and tell me that applies. It makes little sense to continue building my current optimal raid group, its 5 druids a mage and DK. thats 60% of the raid that wants a token that drops 40% of the time. BTW, its 2 resto, on boomy, one feral cat, one feral bear/cat. But it worked well in our first group, as they were there, they filled their rolls and we got 2/7 in our first night together. Since we have not been able to get players together that have the gear and experience, so it has been slow.
- Keeping the players that are not core happy... Gahhh the drama...
- Lack of patience and persistence to work on encounters when they are still difficult...
- Lack of thinking on the players parts, "your the raid leader, just tell me what to do... ... "
Anyway with a new enchanter, I may get back into regular postings and making some gold again. The market is still there, I can see that much. Leveling enchanting w/ lil sparky's workshop showed me that much. So, it should be easy to get back into it. Maybe level the shamman, maybe go make the 1million gold run again, since I lost interest before...
What are your plans and how to you stave off the boredom...
First life is time consuming. Oh well.
ReplyDelete'Progression' GDKP runs. I raid once/week. That's it. Organise the tank and healers; the rest will come. I'll be pugging firelands in 2-3 weeks.