Consitently getting whooped on Lord Rhyolith, I was nervous as we entered the encounter, there were a lot missing from the normal group, and roles were changed up a good bit too.
He has caused us some heartache and we got our first kill last week with only the MT alive...
ZOMG NERFS... things just seemed to be going really well, and then it was a one shot.. BAM over and done.. thats when one of the raiders started posting the hotfixes to the encounter...
Alysrazor, however is still rough... and a solid gear check as well as it does not support the bring the player not the class mentality... you need 4 interupts on 10 second CDs to get it off smoothly, 3 if you have a shaman... that means you have to utilize a resto shaman, or a holy pally interupt if you have a mage, warlock, hunter on the ground.. since they do not bring the interupt.. and its a dps check since you need to get some dps from the initiates, to the hatchlings between initiates... I was pulling 112K dps as a tank on the hatchling at it was not dead yet when P1 ended... still some learning to do... some dps to improve also... Since it is now our progression encounter... the other 4 prior to Majordomo are now on farm pretty much, so much that we can pretty easily take new players that have decent gear and carry them through those encounters...
So after all the wipes and gnashing of teeth on Lord Rhyo, its nerfed to heck and a much easier encounter now. The guy in raid looking up the hotfixed that were applied, did not see anything on it, but other things that seemed changed, Shannox spawned much earlier, with less trash downed, a couple of the pats seem gone too, the anoying little fire guys that charge, blazing infernals? forget the name. I kept looking for them and never saw them..., the pack of dogs is still there though, charging around to help keep you paying attention.
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