Server Size and Faction Population as well as what that population does (casual, hard core, PVP, raiding, the types of guilds etc.) is a huge play in your WOW Wealth building efforts.
I have often said YMMV, and see similar comments on many blogs because its important to consider the factors that impact your server economy.
Background, I am playing at more exploratory gold making, more non AH grinding, and generally less playing. A few things have happened that got me to thinking about the impact and how one may attempt to predict some futures acuaratly, or at least be able to do some exploratory investigation to get data about how you use your time...
I read alto the other day and have decided to go look for the raptor nests occasionally.. found one so far on 4-5 trips Org > S. Barrens > Dustwallow > Un'Goro... and their have been several up on the AH at relativly low prices IMO... Large pop server, most are on the Horde side, very heavily diverse crowd, but there is a lot of raiding... Raiders get bored and go for achieves, raiders need money, and the two of these with the general nature of decent raiders being a bit more capable of finding and using a decent website or addon to track and find out what they are missing in the Non Combat Pet Collection and how to get it, they find money making oportunities and its hard to fine the above mentioned nests on my server... End observation, the 10 minutes or so it takes me to fly south and search barrens quick for the nest that is in a small area, pretty quick, taking a good look for the nest in Dustwallow is a bit more time, but close by the location in S. Barrens. Then the large area, and the many false nest to look for in Un'Goro.. gahh.. wadda pain... Not worth the time for the potential income, maybe fun for a bored hobby, while waiting for raiders to log on, or waiting for an LFR que, then maybe its something to do in that dead down time.. but otherwise, on my server not time well spent IMO...
Further thinking back to Goblins I have read blogs on and servers and competition, I recal a few other things.. Many were spread out into many many markets... I found I could gross 1.1 mill estimated in about 10-14 days on enchants alone, I made another couple hundred K in gems, Belt buckles and leg armors... but the big money was in the High volume, high demand, market of enchants. I would need to be more diverse to make that much in anywhere close to that time frame if I was on a lower pop server... Or a server that is more casual where raiders dont go through piles of gold for the sake of raiding, but are instead patient and willing to hold mats and look in trade for an enchanter, or wait for a guildee to log etc... the other possibilities as to why they keep their gold are extensive...
Something to keep in mind, just saying... You can find and read, look up your server on wowprogress or any other raid score tracking site and consider how much progress guilds have, by your server and then compare it to other servers... and if you really want to know more, go to a couple servers and run a low level toon into a capitol and check trade.. you will almost certainly find major differences... and probably learn something unless you have already played on multiple servers in multiple guilds and other expansive experiences that only come with a lot of /played time on your account(s)...
YMMV... Learn to read the markets, and know what will and might and wont work.. then check back at it in 3-6 months...
No comments:
Post a Comment