Yeah, we all like to eat, and the title is the answer to maximizing game time...
I went home for lunch, flipped the auctions, completed a round or random invites, ate lunch, made a pot of chilli and back to work in about an hour...
The chilli is so easy... stove on, burger in the pan, open canned beans tomatoes, tomatoe sauce dump it in while meat is cooking. Flip the meat, skin onion dump in food processor w/ a bit of jalapenos in the food processor, whirrrrrrrr, dump, and then process the meat as it should be about done now. I like to have the meat run through the processor since you get fine ground meat instead of wierd chunks... done... now, as I do a mojority of cooking, and meal planning, that makes 2 dinners and lots of lunches w/ little time to actually prepare and cook a meal later...
OHHH, and microwaves.... instant hot lunch...
I also do burrito meats, BBQ beef and chix, french dip all in the crock pot... less cooking and more gaming
Now who is going to do the dishes?
A World of Warcraft blog on a Project guild and other things raiding wow, gold making, goblin goldcraft
Monday, March 28, 2011
Friday, March 25, 2011
Balance and Balance
Balance does not exist in game. Often a close teeter may be shared by some aspects of the game, however there is never an equal. When I was looking at the screenshot of a Paragon world first and there was I think 11 druids, balance was clearly not represented. Currently, there are 2 balance things that bother me. Lower level BGs and the Chasm between classes and contributions to the battle. Hunters are Ohh PEE!!! and others. If you play in this environment you know, if you don't you don't know, and I suspect don't really care. But really, when the disparity is so great, there is a clear and annoying danger to the game. Not saying they need to balance the game around low level BGs, but some little things to bring classes closer to being in line would be nice. I am talking often 300% differences, and more.
A second point would be the GXP and leveling process. Low level toons do not contribute any significant amount at any significant speed to the leveling of a guild. Rather discouraging that the guild is 10% of the way to level 2, and there has been a notable amount of activity. The same amount of activity by players over level 70, would be somewhere between 3-10 times as much. I feel its on me to level toons to get the GXP sometimes. That means I need to level the hunter since he is closest to max and do it mostly by questing... ewww, but quest grinding is the only way to get a non raiding guild GXP.
Frustrating, but I also understand the balance that Blizzard needs to keep in a for profit business organization. Almost all players spend far more time AT 85 than getting TO 85... If you ever wonder play the "/played" game with some friends and see what the numbers are...
Balance does not exist, it is only percieved or artificially manufactured.
A second point would be the GXP and leveling process. Low level toons do not contribute any significant amount at any significant speed to the leveling of a guild. Rather discouraging that the guild is 10% of the way to level 2, and there has been a notable amount of activity. The same amount of activity by players over level 70, would be somewhere between 3-10 times as much. I feel its on me to level toons to get the GXP sometimes. That means I need to level the hunter since he is closest to max and do it mostly by questing... ewww, but quest grinding is the only way to get a non raiding guild GXP.
Frustrating, but I also understand the balance that Blizzard needs to keep in a for profit business organization. Almost all players spend far more time AT 85 than getting TO 85... If you ever wonder play the "/played" game with some friends and see what the numbers are...
Balance does not exist, it is only percieved or artificially manufactured.
To the point, and growing the project guild
Random thoughts distract me when reading blog. I like a fast light read when reading others blogs (for the most part). A message that passes on clearly and concisely an idea or thought and amplifies it with opinion and fun anecdotes or story. There is no set length to the entry, it just needs for me to have a generous amount of those characteristics.
The point of this blog is to cronical a project guild and my personal gold making project from wow, as well as random thoughts that in my mind revolve around or relate to those things.
Right now, for the first, the project guild "commitment" is growing. Membership and activity are fun to watch, some on actively and regularly, others, far from it. Some are in and out in minutes, and others days, still others are out and have not logged in a long time. I never expected dynamic or instant results. I would like to get a little more momentum though. Part of that will certainly be my own contributions to the guild by just questing and leveling up my own toons to contribute to the GXP. Once the guild hits level 2, I expect things will get a little easier, as at least then there will be a perceived momentum greater than what is present currently at level 1. I write this as I prioritize my own game time to accomplish the goals I have roughed out.
The biggest things I have in front of me now (listed in no particular order):
Get my main to honored with that guild to get the heirloom rewards.
Continue to increase the gold to ensure there is enough to pay out the incentive offered to the guild
Continue to raid with my main
Continue to grow the guild
None of these things are exclusive, they all go together, and mesh in a liquid fabric. Each contributes to the overall game experience and my enjoyment of my principle RL hobby.
Getting guild rep on my main I try to do mostly by raiding with the guild. For my its far more pleasant to raid for GXP with the guild than it is to do dailys. So those 2 go together, though I think I may do a few to make sure I get the heirlooms sooner than later.
Increasing the gold in my coffers is just a daily effort, and concious process of how I do everything in the game. Everything you do can probably be related to gold making activities in one way or the other. Spending thousands of gold on twinking a toon on the way up to endgame, can be considered a cost, but it is also an oportunity. I enjoy leveling much more doing it this way and it creats more gold making oportunities with more professions.
Lastly is the growing the guild part. This is in many ways the most challenging. It takes persistence and effort with often little to no return, however I do enjoy the little moments and lessons from the observations and experiences I get. For me it is a worthwhile activity, and I enjoy the experience greatly. For that reason I will persist.
The point of this blog is to cronical a project guild and my personal gold making project from wow, as well as random thoughts that in my mind revolve around or relate to those things.
Right now, for the first, the project guild "commitment" is growing. Membership and activity are fun to watch, some on actively and regularly, others, far from it. Some are in and out in minutes, and others days, still others are out and have not logged in a long time. I never expected dynamic or instant results. I would like to get a little more momentum though. Part of that will certainly be my own contributions to the guild by just questing and leveling up my own toons to contribute to the GXP. Once the guild hits level 2, I expect things will get a little easier, as at least then there will be a perceived momentum greater than what is present currently at level 1. I write this as I prioritize my own game time to accomplish the goals I have roughed out.
The biggest things I have in front of me now (listed in no particular order):
Get my main to honored with that guild to get the heirloom rewards.
Continue to increase the gold to ensure there is enough to pay out the incentive offered to the guild
Continue to raid with my main
Continue to grow the guild
None of these things are exclusive, they all go together, and mesh in a liquid fabric. Each contributes to the overall game experience and my enjoyment of my principle RL hobby.
Getting guild rep on my main I try to do mostly by raiding with the guild. For my its far more pleasant to raid for GXP with the guild than it is to do dailys. So those 2 go together, though I think I may do a few to make sure I get the heirlooms sooner than later.
Increasing the gold in my coffers is just a daily effort, and concious process of how I do everything in the game. Everything you do can probably be related to gold making activities in one way or the other. Spending thousands of gold on twinking a toon on the way up to endgame, can be considered a cost, but it is also an oportunity. I enjoy leveling much more doing it this way and it creats more gold making oportunities with more professions.
Lastly is the growing the guild part. This is in many ways the most challenging. It takes persistence and effort with often little to no return, however I do enjoy the little moments and lessons from the observations and experiences I get. For me it is a worthwhile activity, and I enjoy the experience greatly. For that reason I will persist.
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